Menu
TheMenu
control derives from HeaderedItemsControl
. It stacks it items horizontally and draws the typical gray background. The only property that the Menu adds to ItemsControl
is the IsMainMenu
property. This controls if the menu grabs the focus if the user presses F10 or the ALT key.<Menu IsMainMenu="True"> <MenuItem Header="_File" /> <MenuItem Header="_Edit" /> <MenuItem Header="_View" /> <MenuItem Header="_Window" /> <MenuItem Header="_Help" /> </Menu>
MenuItem
TheMenuItem
is a HeaderedItemsControl
. The content of the Header
property is the caption of the menu. The Items
of a MenuItems are its sub menus. The Icon
property renders a second content on the left of the caption. This is
typically used to draw a little image. But it can be used for type of
content.You can define a keyboard shortcut by adding an underscore in front of a character.
<MenuItem Header="_Edit"> <MenuItem Header="_Cut" Command="Cut"> <MenuItem.Icon> <Image Source="Images/cut.png" /> </MenuItem.Icon> </MenuItem> <MenuItem Header="_Copy" Command="Copy"> <MenuItem.Icon> <Image Source="Images/copy.png" /> </MenuItem.Icon> </MenuItem> <MenuItem Header="_Paste" Command="Paste"> <MenuItem.Icon> <Image Source="Images/paste.png" /> </MenuItem.Icon> </MenuItem> </MenuItem>
Checkable MenuItems
You can make a menu item checkable by setting theIsCheckable
property to true. The check state can be queried by the IsChecked
property. To get notified when the check state changes you can add a handler to the Checked
and Unchecked
property.<MenuItem Header="_Debug"> <MenuItem Header="Enable Debugging" IsCheckable="True" /> </MenuItem>
Separators
Separator is a simple control to group menu items. It's rendered as a horizontal line. It can also be used inToolBar
and StatusBar
.<Menu> <MenuItem Header="_File"> <MenuItem Header="_New..." /> <Separator /> <MenuItem Header="_Open..." /> <Separator /> <MenuItem Header="_Save" /> <MenuItem Header="_Save As..." /> <Separator /> <MenuItem Header="_Exit" /> </MenuItem> </Menu>
Callbacks
You can register a callback to any menu item by adding a callback to theClick
event.<Menu> <MenuItem Header="_File"> <MenuItem Header="_New..." Click="New_Click"/> </MenuItem> </Menu>
private void New_Click(object sender, RoutedEventArgs e) { MessageBox.Show("You clicked 'New...'"); }
How to bind MenuItems dynamically using MVVM
If you are using the model-view-viewmodel pattern, you probably want to define the available menu command dynamically in your code and then bind them to aMenuItem
control. The following sample shows you how to do this:<Menu> <Menu.Resources> <Style x:Key="ThemeMenuItemStyle" TargetType="MenuItem"> <Setter Property="Header" Value="{Binding Name}"></Setter> <Setter Property="Command" Value="{Binding ActivateCommand}"/> <Setter Property="IsChecked" Value="{Binding IsActive}" /> <Setter Property="IsCheckable" Value="True"/> </Style> </Menu.Resources> <MenuItem Header="Themes" ItemsSource="{Binding Themes}" ItemContainerStyle="{StaticResource ThemeMenuItemStyle}" /> </Menu>
Keyboard Shortcuts
To add a keyboard shortcut to a menu item, add a underscode "_" in front of the caracter you want to use as your hot key. This automatically sets theInputGestureText
to an appropriate value. But you can also override the proposed text by setting this property to a text of your choice.
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